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Here is a list of all file members with links to the files they belong to:
- a -
addToCache() :
assembler_0.cpp
,
assembler_1.cpp
ASSEMBLER_VERSION :
assembler_1.cpp
,
assembler_0.cpp
assert_log :
bt_assert.h
,
bt_assert.cpp
- b -
BBHSCACHE_NOT_DEF :
voxel.cpp
BBHSCACHE_UNINIT :
voxel.cpp
betterParams() :
assembler_1.cpp
BOOST_AUTO_TEST_CASE() :
bitfield_test.cpp
,
voxel_0_test.cpp
BOOST_TEST_MAIN :
main_test.cpp
bt_assert :
bt_assert.h
bt_assert2 :
bt_assert.h
bt_assert_init() :
bt_assert.cpp
,
bt_assert.h
bt_assert_line :
bt_assert.h
bt_te() :
bt_assert.h
,
bt_assert.cpp
- c -
calcColourHashValue() :
voxeltable.cpp
calcHashValue() :
voxeltable.cpp
canConvert() :
converter.h
,
converter.cpp
checks :
movementcache_1.cpp
comp_0_assembly() :
problem.cpp
comp_1_level() :
problem.cpp
comp_2_moves() :
problem.cpp
comp_3_pieces() :
problem.cpp
connectionPoints :
voxel_2_mesh.cpp
coordinateToggling() :
voxel_3.cpp
create_new_params() :
disassembler_a.cpp
curvOk() :
voxel_2_mesh.cpp
- d -
dirs :
movementcache_1.cpp
doConvert() :
converter.cpp
,
converter.h
down :
assembler_0.h
drawConnectingHole() :
voxel_2_mesh.cpp
drawConnectingTriangle() :
voxel_2_mesh.cpp
drawHole() :
voxel_2_mesh.cpp
drawHolePiece() :
voxel_2_mesh.cpp
drawTriangle() :
voxel_2_mesh.cpp
- e -
Epsilon :
stl_0.cpp
,
voxel_2_mesh.cpp
,
stl_2.cpp
- f -
FF_BEVEL_FACE :
voxel.h
FF_COLOR_LIGHT :
voxel.h
FF_INSIDE_FACE :
voxel.h
FF_OFFSET_FACE :
voxel.h
FF_PROCESSED_FACE :
voxel.h
FF_VARIABLE_FACE :
voxel.h
FF_VARIABLE_MARK :
voxel.h
FF_WIREFRAME :
voxel.h
fileExists() :
fileexists.cpp
,
fileexists.h
findPointOnArc() :
voxel_2_mesh.cpp
- g -
getInt() :
assembler_0.cpp
,
assembler_1.cpp
getLong() :
assembler_0.cpp
getNumbers() :
disassembly.cpp
- h -
HEIGHT :
voxel_1.cpp
holeTouchPoints :
voxel_2_mesh.cpp
homedir() :
homedir.cpp
,
homedir.h
- i -
intdiv_inf() :
intdiv.h
isMillable() :
millable.cpp
,
millable.h
isNotchable() :
millable.cpp
,
millable.h
isSymmetryInvalid :
symmetries.h
- l -
loadPuzzlerSolver3D() :
ps3dloader.cpp
,
ps3dloader.h
- m -
mabs() :
disasmtomoves.cpp
makeSphere() :
voxel_2_mesh.cpp
max() :
movementcache_0.cpp
MAX :
voxel_0.cpp
max() :
movementanalysator.cpp
MAX_PATH :
homedir.cpp
MIN :
voxel_0.cpp
min() :
movementcache_0.cpp
mmax() :
disasmtomoves.cpp
moHashValue() :
movementcache.cpp
- n -
normalize() :
voxel_2_mesh.cpp
NUM_CHECKS :
movementcache_1.cpp
NUM_DIRECTIONS :
movementcache_1.cpp
,
movementcache_0.cpp
NUM_VOXELTYPES :
movementcache_1.cpp
- o -
openGzFile() :
gzstream.cpp
,
gzstream.h
outIndent() :
xml.cpp
outString() :
xml.cpp
outTriangle() :
voxel_2_mesh.cpp
- p -
parseInt() :
xml.cpp
print() :
print.cpp
,
print.h
,
print.cpp
,
print.h
,
print.cpp
print_rec() :
print.cpp
printMatrix() :
assembler_0.cpp
,
assembler_1.cpp
- r -
radius() :
voxel_2_mesh.cpp
RESIZE_BUFFER :
xml.cpp
rotationMatrices :
voxel_1.cpp
,
voxel_0.cpp
,
voxel_2.cpp
- s -
shiftToConnectingHole() :
voxel_2_mesh.cpp
shiftToHoleBorder() :
voxel_2_mesh.cpp
solveState_e :
problem.h
squarePoints :
voxel_2_mesh.cpp
SS_SOLVED :
problem.h
SS_SOLVING :
problem.h
SS_UNKNOWN :
problem.h
SS_UNSOLVED :
problem.h
start_thread() :
thread.cpp
stringToVector() :
assembler_1.cpp
symmetries :
symmetries_1.cpp
,
symmetries_0.cpp
,
symmetries_2.cpp
symmetries_t :
symmetries.h
symmetryInvalid :
symmetries.h
- t -
TND :
symmetries.h
transformationMinimizer :
symmetries_0.cpp
,
symmetries_2.cpp
,
symmetries_1.cpp
transMult :
symmetries_0.cpp
,
symmetries_2.cpp
,
symmetries_1.cpp
trianglePoints :
voxel_2_mesh.cpp
- u -
unifiedSymmetries :
symmetries_0.cpp
,
symmetries_1.cpp
,
symmetries_2.cpp
uniqueSymmetries :
symmetries_0.cpp
,
symmetries_1.cpp
,
symmetries_2.cpp
UNPLACED_TRANS :
assembly.h
unSymmetric :
symmetries.h
up :
assembler_0.h
- v -
vectorToStream() :
assembler_1.cpp
voxel_type :
types.h
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