[when adding a new color setup the startup color with something meaningful
Andreas Röver <roever@users.sourceforge.net>**20060110133540] {
hunk ./src/gui/MainWindow.cpp 66
+
+  if (colorSelector->getSelection() == 0)
+    r = g = b = 128;
+  else
+    puzzle->getColor(colorSelector->getSelection()-1, &r, &g, &b);
}
