, including all inherited members.
ACT_DECOLOR enum value | voxel_c | |
ACT_FIXED enum value | voxel_c | |
ACT_VARIABLE enum value | voxel_c | |
actionOnSpace(VoxelAction action, bool inside) | voxel_c | |
BbHsCache | voxel_c | [protected] |
boundX1(void) const | voxel_c | [inline] |
boundX2(void) const | voxel_c | [inline] |
boundY1(void) const | voxel_c | [inline] |
boundY2(void) const | voxel_c | [inline] |
boundZ1(void) const | voxel_c | [inline] |
boundZ2(void) const | voxel_c | [inline] |
bx1 | voxel_c | [protected] |
bx2 | voxel_c | [protected] |
by1 | voxel_c | [protected] |
by2 | voxel_c | [protected] |
bz1 | voxel_c | [protected] |
bz2 | voxel_c | [protected] |
calculateSize(float *x, float *y, float *z) const | voxel_c | [inline, virtual] |
connected(char type, bool inverse, voxel_type value, bool outsideZ=true) const | voxel_c | |
copy(const voxel_c *orig) | voxel_c | |
count(voxel_type val) const | voxel_c | |
countState(int state) const | voxel_c | |
doRecalc | voxel_c | [protected] |
fillHoles(char type) | voxel_c | |
get(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
get(unsigned int p) const | voxel_c | [inline] |
get2(int x, int y, int z) const | voxel_c | [inline] |
getBiggestDimension(void) const | voxel_c | [inline] |
getBoundingBox(unsigned char trans, int *x1, int *y1, int *z1, int *x2=0, int *y2=0, int *z2=0) const | voxel_c | |
getColor(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
getColor(unsigned int i) const | voxel_c | [inline] |
getColor2(int x, int y, int z) const | voxel_c | [inline] |
getConnectionFace(int, int, int, int, double, double, std::vector< float > &) const | voxel_c | [inline, virtual] |
getDiagonal(void) const | voxel_c | [inline] |
getDrawingMesh(void) const | voxel_c | [virtual] |
getGridType(void) const | voxel_c | [inline] |
getHotspot(unsigned char trans, int *x, int *y, int *z) const | voxel_c | |
getHx(void) const | voxel_c | [inline] |
getHy(void) const | voxel_c | [inline] |
getHz(void) const | voxel_c | [inline] |
getIndex(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
getMesh(double bevel, double offset) const | voxel_c | [virtual] |
getMeshInternal(double bevel, double offset, bool fast) const | voxel_c | [private, virtual] |
getMirrorTransform(const voxel_c *op) const | voxel_c | |
getName(void) const | voxel_c | [inline] |
getNeighbor(unsigned int idx, unsigned int typ, int x, int y, int z, int *xn, int *yn, int *zn) const =0 | voxel_c | [pure virtual] |
getState(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
getState(unsigned int i) const | voxel_c | [inline] |
getState2(int x, int y, int z) const | voxel_c | [inline] |
getWeight(void) const | voxel_c | [inline] |
getWireframeMesh(void) const | voxel_c | [virtual] |
getX(void) const | voxel_c | [inline] |
getXYZ(void) const | voxel_c | [inline] |
getY(void) const | voxel_c | [inline] |
getZ(void) const | voxel_c | [inline] |
gt | voxel_c | [protected] |
hx | voxel_c | [protected] |
hy | voxel_c | [protected] |
hz | voxel_c | [protected] |
identicalInBB(const voxel_c *op, bool includeColors=true) const | voxel_c | [virtual] |
identicalWithRots(const voxel_c *op, bool includeMirror, bool includeColors) const | voxel_c | |
indexToXYZ(unsigned int index, unsigned int *x, unsigned int *y, unsigned int *z) const | voxel_c | |
initHotspot(void) | voxel_c | [virtual] |
isEmpty(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
isEmpty(unsigned int i) const | voxel_c | [inline] |
isEmpty2(int x, int y, int z) const | voxel_c | [inline] |
isFilled(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
isFilled(unsigned int i) const | voxel_c | [inline] |
isFilled2(int x, int y, int z) const | voxel_c | [inline] |
isVariable(unsigned int x, unsigned int y, unsigned int z) const | voxel_c | [inline] |
isVariable(unsigned int i) const | voxel_c | [inline] |
isVariable2(int x, int y, int z) const | voxel_c | [inline] |
meshParamsValid(double, double) const | voxel_c | [inline, virtual] |
minimizePiece(void) | voxel_c | [virtual] |
name | voxel_c | [protected] |
neighbour(unsigned int p, voxel_type val) const | voxel_c | |
normalizeTransformation(unsigned char trans) const | voxel_c | [inline] |
onGrid(int x, int y, int z) const =0 | voxel_c | [pure virtual] |
operator=(const voxel_c &) | voxel_c | [private] |
operator==(const voxel_c &op) const | voxel_c | |
recalcBoundingBox(void) | voxel_c | [protected] |
recalcSpaceCoordinates(float *, float *, float *) const | voxel_c | [inline, virtual] |
resize(unsigned int nsx, unsigned int nsy, unsigned int nsz, voxel_type filler) | voxel_c | |
resizeInclude(int &px, int &py, int &pz)=0 | voxel_c | [pure virtual] |
save(xmlWriter_c &xml) const | voxel_c | |
scale(unsigned int amount, bool grid=false) | voxel_c | [virtual] |
scaleDown(unsigned char by, bool action) | voxel_c | [virtual] |
selfSymmetries(void) const | voxel_c | |
set(unsigned int x, unsigned int y, unsigned int z, voxel_type val) | voxel_c | [inline] |
set(unsigned int p, voxel_type val) | voxel_c | [inline] |
setAll(voxel_type val) | voxel_c | [inline] |
setColor(unsigned int x, unsigned int y, unsigned int z, unsigned int color) | voxel_c | [inline] |
setColor(unsigned int i, unsigned int color) | voxel_c | [inline] |
setHotspot(int x, int y, int z) | voxel_c | |
setName(const std::string &n) | voxel_c | [inline] |
setState(unsigned int x, unsigned int y, unsigned int z, int state) | voxel_c | [inline] |
setState(unsigned int i, int state) | voxel_c | [inline] |
setWeight(int w) | voxel_c | [inline] |
skipRecalcBoundingBox(bool skipit) | voxel_c | [inline] |
space | voxel_c | [protected] |
sx | voxel_c | [protected] |
sy | voxel_c | [protected] |
symmetries | voxel_c | [mutable, protected] |
sz | voxel_c | [protected] |
transform(unsigned int nr)=0 | voxel_c | [pure virtual] |
transformPoint(int *x, int *y, int *z, unsigned int trans) const =0 | voxel_c | [pure virtual] |
translate(int dx, int dy, int dz, voxel_type filler) | voxel_c | |
unionFind(int *tree, char type, bool inverse, voxel_type value, bool outsideZ) const | voxel_c | [private] |
unionintersect(const voxel_c *va, int xa, int ya, int za, const voxel_c *vb, int xb, int yb, int zb) | voxel_c | |
validCoordinate(int x, int y, int z) const =0 | voxel_c | [pure virtual] |
voxel_c(unsigned int x, unsigned int y, unsigned int z, const gridType_c *gt, voxel_type init=0) | voxel_c | |
voxel_c(xmlParser_c &pars, const gridType_c *gt) | voxel_c | |
voxel_c(const voxel_c &orig) | voxel_c | |
voxel_c(const voxel_c *orig) | voxel_c | |
VoxelAction enum name | voxel_c | |
voxels | voxel_c | [protected] |
VoxelState enum name | voxel_c | |
VX_EMPTY enum value | voxel_c | |
VX_FILLED enum value | voxel_c | |
VX_VARIABLE enum value | voxel_c | |
weight | voxel_c | [protected] |
~voxel_c() | voxel_c | [virtual] |