voxel_1_c Member List

This is the complete list of members for voxel_1_c, including all inherited members.

ACT_DECOLOR enum valuevoxel_c
ACT_FIXED enum valuevoxel_c
ACT_VARIABLE enum valuevoxel_c
actionOnSpace(VoxelAction action, bool inside)voxel_c
BbHsCachevoxel_c [protected]
boundX1(void) const voxel_c [inline]
boundX2(void) const voxel_c [inline]
boundY1(void) const voxel_c [inline]
boundY2(void) const voxel_c [inline]
boundZ1(void) const voxel_c [inline]
boundZ2(void) const voxel_c [inline]
bx1voxel_c [protected]
bx2voxel_c [protected]
by1voxel_c [protected]
by2voxel_c [protected]
bz1voxel_c [protected]
bz2voxel_c [protected]
calculateSize(float *x, float *y, float *z) const voxel_1_c [virtual]
connected(char type, bool inverse, voxel_type value, bool outsideZ=true) const voxel_c
copy(const voxel_c *orig)voxel_c
count(voxel_type val) const voxel_c
countState(int state) const voxel_c
doRecalcvoxel_c [protected]
fillHoles(char type)voxel_c
get(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
get(unsigned int p) const voxel_c [inline]
get2(int x, int y, int z) const voxel_c [inline]
getBiggestDimension(void) const voxel_c [inline]
getBoundingBox(unsigned char trans, int *x1, int *y1, int *z1, int *x2=0, int *y2=0, int *z2=0) const voxel_c
getColor(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
getColor(unsigned int i) const voxel_c [inline]
getColor2(int x, int y, int z) const voxel_c [inline]
getConnectionFace(int x, int y, int z, int n, double bevel, double offset, std::vector< float > &faceCorners) const voxel_1_c [virtual]
getDiagonal(void) const voxel_c [inline]
getDrawingMesh(void) const voxel_c [virtual]
getGridType(void) const voxel_c [inline]
getHotspot(unsigned char trans, int *x, int *y, int *z) const voxel_c
getHx(void) const voxel_c [inline]
getHy(void) const voxel_c [inline]
getHz(void) const voxel_c [inline]
getIndex(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
getMesh(double bevel, double offset) const voxel_c [virtual]
getMirrorTransform(const voxel_c *op) const voxel_c
getName(void) const voxel_c [inline]
getNeighbor(unsigned int idx, unsigned int typ, int x, int y, int z, int *xn, int *yn, int *zn) const voxel_1_c [virtual]
getState(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
getState(unsigned int i) const voxel_c [inline]
getState2(int x, int y, int z) const voxel_c [inline]
getWeight(void) const voxel_c [inline]
getWireframeMesh(void) const voxel_c [virtual]
getX(void) const voxel_c [inline]
getXYZ(void) const voxel_c [inline]
getY(void) const voxel_c [inline]
getZ(void) const voxel_c [inline]
gtvoxel_c [protected]
hxvoxel_c [protected]
hyvoxel_c [protected]
hzvoxel_c [protected]
identicalInBB(const voxel_c *op, bool includeColors=true) const voxel_1_c [virtual]
identicalWithRots(const voxel_c *op, bool includeMirror, bool includeColors) const voxel_c
indexToXYZ(unsigned int index, unsigned int *x, unsigned int *y, unsigned int *z) const voxel_c
initHotspot(void)voxel_c [virtual]
isEmpty(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
isEmpty(unsigned int i) const voxel_c [inline]
isEmpty2(int x, int y, int z) const voxel_c [inline]
isFilled(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
isFilled(unsigned int i) const voxel_c [inline]
isFilled2(int x, int y, int z) const voxel_c [inline]
isVariable(unsigned int x, unsigned int y, unsigned int z) const voxel_c [inline]
isVariable(unsigned int i) const voxel_c [inline]
isVariable2(int x, int y, int z) const voxel_c [inline]
meshParamsValid(double bevel, double offset) const voxel_1_c [virtual]
minimizePiece(void)voxel_1_c [virtual]
namevoxel_c [protected]
neighbour(unsigned int p, voxel_type val) const voxel_c
normalizeTransformation(unsigned char trans) const voxel_c [inline]
onGrid(int x, int y, int z) const voxel_1_c [virtual]
operator=(const voxel_1_c &)voxel_1_c [private]
operator==(const voxel_c &op) const voxel_c
recalcBoundingBox(void)voxel_c [protected]
recalcSpaceCoordinates(float *x, float *y, float *) const voxel_1_c [virtual]
resize(unsigned int nsx, unsigned int nsy, unsigned int nsz, voxel_type filler)voxel_c
resizeInclude(int &px, int &py, int &pz)voxel_1_c [virtual]
save(xmlWriter_c &xml) const voxel_c
scale(unsigned int amount, bool grid)voxel_1_c [virtual]
scaleDown(unsigned char by, bool action)voxel_c [virtual]
selfSymmetries(void) const voxel_c
set(unsigned int x, unsigned int y, unsigned int z, voxel_type val)voxel_c [inline]
set(unsigned int p, voxel_type val)voxel_c [inline]
setAll(voxel_type val)voxel_c [inline]
setColor(unsigned int x, unsigned int y, unsigned int z, unsigned int color)voxel_c [inline]
setColor(unsigned int i, unsigned int color)voxel_c [inline]
setHotspot(int x, int y, int z)voxel_c
setName(const std::string &n)voxel_c [inline]
setState(unsigned int x, unsigned int y, unsigned int z, int state)voxel_c [inline]
setState(unsigned int i, int state)voxel_c [inline]
setWeight(int w)voxel_c [inline]
skipRecalcBoundingBox(bool skipit)voxel_c [inline]
spacevoxel_c [protected]
sxvoxel_c [protected]
syvoxel_c [protected]
symmetriesvoxel_c [mutable, protected]
szvoxel_c [protected]
transform(unsigned int nr)voxel_1_c [virtual]
transformPoint(int *x, int *y, int *z, unsigned int trans) const voxel_1_c [virtual]
translate(int dx, int dy, int dz, voxel_type filler)voxel_c
unionintersect(const voxel_c *va, int xa, int ya, int za, const voxel_c *vb, int xb, int yb, int zb)voxel_c
validCoordinate(int x, int y, int z) const voxel_1_c [virtual]
voxel_1_c(unsigned int x, unsigned int y, unsigned int z, const gridType_c *gt, voxel_type init=0)voxel_1_c [inline]
voxel_1_c(xmlParser_c &pars, const gridType_c *gt)voxel_1_c [inline]
voxel_1_c(const voxel_c &orig)voxel_1_c [inline]
voxel_1_c(const voxel_c *orig)voxel_1_c [inline]
voxel_c(unsigned int x, unsigned int y, unsigned int z, const gridType_c *gt, voxel_type init=0)voxel_c
voxel_c(xmlParser_c &pars, const gridType_c *gt)voxel_c
voxel_c(const voxel_c &orig)voxel_c
voxel_c(const voxel_c *orig)voxel_c
VoxelAction enum namevoxel_c
voxelsvoxel_c [protected]
VoxelState enum namevoxel_c
VX_EMPTY enum valuevoxel_c
VX_FILLED enum valuevoxel_c
VX_VARIABLE enum valuevoxel_c
weightvoxel_c [protected]
~voxel_c()voxel_c [virtual]


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